Quote:
Kristoffer O said:
I don't think tha AI gangs up intentionally. It attacks when it has few expansion possibilities. If you are strong you probably have more neighbors that might attack you. You will rarely be aware of AI vs AI battles. The AI prefers easy targets I believe, but that is probably on a short term basis. If a province seems weak it might attack. If another neighbor has weaker defences it will be targeted instead.
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It also declares war seemingly at random against players it ought not to have any knowledge of (sometimes several rounds before even the quickest scout could have reached a player's land) and targets spells like call of the winds with unheard of precision against territory that should be terra incognita.
Yeah, yeah, so it has complete knowledge of the province ownership in the world. A nice cheat and no big deal in general (a cheating AI is good so long as nobody really notices/its actions are such that they could conceivably have been made on the basis of the knowledge a human player would have had in the same position), but it is EXTREMELY silly for an AI that is located 8 provinces away - as determined later - to declare war on somebody it should not know of in round 4 and keep hammering his provinces with call of the winds on a monthly basis. A complete waste of gems on its part but it does force one to invest in more PD than is nice at such an early point in the game.
