Quote:
brianeyci said:
Theoretically, the wormhole idea should kick ***.
But the wormhole idea sucks, I just tried it. Most of their main force stays together, and most of your ships try to chase around the isolated ships, meaning you are running from their main force and they get potshots at you.
Brian
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If you use the wormhole beam, install it on your ship Last, and be sure to alter strategies so the "nearest" and is at the top of the list. You ships will find another target for the next round, instead of chaseing. An engine destroyer may get lucky, and his ships will have to limp around.
And don't
depend on the null space gun. It's slow reload is what prevents it from ruleing the game.
Suggestion:
Basics, Shield depleter, engine destroyer, null space, wormhole beam, ripper beams
Eventually you will start hurting the ships, scattering them, and then you'll clean up the half damaged hulls. That's what the rippers are for.