Quote:
brianeyci said:
Plus, a supply component nullifies the main advantage of engine destroying components -- running the guy out of supplies so he can't shoot.
Brian
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Brian, as I said, the engine destroyers won't stop his ships from firing, but if you bring down his ships THEN fire the engine destroyer THEN hit him with repulsers...that ship cannot return to combat, only fight from wherever it winds up. As for the taking up space you are correct. However, since you are fighting dreads, you don't need 2 engine destroyers (the combat system generally keeps striking the same target). One is enough, and in fact you may not need a Heavy mount against dreads, since you only need to do 80 points of engine damage.
That being said, I'm sure the 100 crystalline ships are still too much....but alter your ship's targeting priorities