quote:
space colony its a space staion that generates minerals and the same is for the new 5000 kt Orbital ring that is a new source of income and if you add a Space elevator to it it genereate san additional 100 minerels per turn plus the original 500 per trun!!
As for that Nomad-style getting resources from ships/bases: you will find it very hard, if not impossible to get a fixed resource output.
Everything depends on what the maintenance reduction a race has, and the components on a resource-gathering ship will throw off the gathering rates (and not in a good way).
If you want to have a "planetary ring" construct, producing 500 minerals only, you'd pretty much have to make a base that has no space for components.
Unless you've come up with a different way to get resources from a construct (in which case, I'd be very interested to know how)
quote:
Maybe move the master computers to lvls 4-6 and make some automation systems that reduce the number of crew quarters/life support for ships could be another idea to use?
I tried, but if you have two "life support" abilities on one component, it doesn't help

. You could make the components smaller, or have a combination lifesupport/crewquarters component.
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