That's exactly what I mean. Test it well.
There was a thread a while back about to-hit penalties on weapon mounts causing negative to-hits, and crashing the game.
If you're using the To-Hit-Decrease ability, then it should be OK that way.
The other problem that WILL occur, is with the mount as well as with the WMG-style accuracy bonus (of 30%).
If your weapon has a +15% accuracy bonus, and your enemy has a +250% ECM device, you would expect your accuracy to be the minimum, 1%. But it is not! The actual accuracy is 16%.
Similarily, if you have a mount penalty of 30%, and a +250% combat sensor, your weapon accuracy is only 70%.
I will check into the details of this further when I get home.
------------------
The latest info on
Pirates & Nomads (forum thread).
-<
Download V2.2>- (Now with EZ-Install, just extract to your SE4 folder)
-<
Download P&N Classic>- (The final release of P&N v1.x, with EZ-Install, just extract to your SE4 folder)
-<
Download compatible EMPs for P&N v1.2 through v1.7>-
-<
Download SJs latest AI Patcher>-
Visit
My Homepage
Other Links:
-<
Play By Web>-
-<
Schlock Mercenary>- (great space-based webcartoon) -<
First Strip>-
-<
8-bit Theater>- (fun comic with the pixellated FF1 characters)