Re: SEV + Starfury
There's a lot of exciting modding potential in Star Fury, but there's just so much data to manipulate that it is overwhelming - especially when it comes to making a comprehensive campaign or debugging.
However, I suspect SE:V will renew some interest in Star Fury just because the volume of ships included in a similar format should lend themselves to being ported to Star Fury fairly easily and lead to some new blood for that game. Although unlikely, a patch to add some features like cloaking would be nice.
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