Re: Some of my ideas and questions
Thruster: WTH? Ten times the thrust density of the main engines?!? Ten times the fuel efficiency?!? S'cuse me, but can you say unbalanced?
A "thruster" should probably only be for bonus combat movement, or ECM-type bonus (from dodging). When you say thruster, I see little bitty attitude control thrusters. Not exactly good for interplanetary voyages, but decent if you want to rotate your ship quickly.
Cryosleep tube : Lifesupport/crewquarters ignore the "supplies used". Sorry.
Gravitic sheilding: if possible it defends against missles only
Shields block everything that dosen't have a shield-skipping warhead.
How about a point-defense repulsor beam? That would be missiles and fighters only, auto-activated. Effectiveness would depend on how much range the missile has left. Given a range of 1, it would reduce damage from plasma missiles, allow more time to evade CSMs, and prevent fighter rammings. If it had range 1 (and damage of 1), fighters would still fire at you from range 2 but could not ram.
Problems could arise in fleets, in the case of one ship pushing a missile towards another ship (possibly the missile's target). I would not expect that to happen often; maybe if the missile was fired from within the formation or something.
I will probably have PDRepulsors in P&N, once I've gotten through the first weeks back at University
[This message has been edited by suicide_junkie (edited 12 September 2001).]
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