new species types here they are new types but you probably wont actualley see them until at least v 1.1new stuff
Types:
Antimatter species

colonize anywhere but have huge colony modules but only two theirs can colonize both ice and rock and only need a neew one for gas giants as they must house metel and cointenmint feildfs but they have very powerfulll weapons and powerfulll ramming power
Sun dwellers:they can colonize only gasous and create sun colonys.
Pure energy beings

owerfull weapons slightly bigger colony mods and their ships are pure energy and dont need supplys and regenrate but much slower at regenerating...
Components
Immune system: boarding defense for bugs
Energy field:energy biengs sheild
Ships
antimatter cruiser etc etc

mal as other ships but deadlier at ramming and invunerable to missles
Sector and planet types
Slaver stasis field:a sector that contains some new techs for everyone but most are for psychics like the
Slaver subjegator:a better albiet coslier subverter but their are also regulerweapons like
Soft weapon:a omnipotent death ground troop ray but very big...