View Single Post
  #127  
Old September 17th, 2001, 01:20 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Some of my ideas and questions

quote:
Ships

Infantry:3 kt 2 kt for weapons and one for the combat suit

Protecter:2kt but has enhanced abilties

Cyborg:2 kt but enhancced as well

Assasin:very stealthy again 3kt
Are these 3 KT ships? It would take piles of them just to kill a fighter, never mind a capital ship! And you also would not be able to fit enough of them into the combat map to hurt anything!

I hope you meant "vehicles", and "troops" in particular.

quote:
can i make bonus boarding adefense and attack points?
Boarding attack and defense stack completely. Any component with the ability will only add to the total ability. (Ooh, what about negative attack or defense built into the hull...)

Note: Components with the attack ability are all destroyed when a boardig attempt is made: I have no idea what would happen to a ship hull with the ability; probably nothing, but maybe the ship will be destroyed outright.

---------------
As for those antimatter ships, you could try making them take extra damage from weapons by giving them a negative cyrstalline armor ability!
If it works, the first hit will make their shields become -50/0 or something, and the second shot will do the extra 50 damage!

Be sure to test this first.

[This message has been edited by suicide_junkie (edited 17 September 2001).]
Reply With Quote