Re: The Star Trek Mod - Final Update
Version 1.9.0.2 does effect saved games. Because of an error in the data files when a player updates their designs will be devalidated. What I mean by this is that the components they have chosen for the design, will be off by one.
In the latest Version I have cut the hit/miss values for the ships down by half thus balancing out some of these issues.
Do this to get effective weapons - Research Beam tech to level 5. Then research Advanced Physics. Then research your races Energy weapons to level 10.
Also research torpedo weapons. They are less accurate but have a higher yield and range later on.
Shields are good, but there are shield depleting weapons that will hurt them bad. Also consider using engine damaging weapons on your designs.
Remember the order in which you put weapons on your designs dictate their firing order as well.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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