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Old November 28th, 2004, 07:18 PM
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Default Re: SE5, Tell Aaron what\'s on your Wish List

Quote:
Colonel said:
Two little things. You should one be able to move small to medium astriod feilds. Also you should be able to create a planet artifically but not like a sphereworld but a regular world but you would need a mining ship that once it was filled you would take it to whereever you need.
You'd need yourself an awful big mining ship to transport enough material to build a planet. After all, Earth, which we agree is a Medium planet in SE terms, tips the scales at 6,000,000,000,000,000,000,000,000 kilograms. Even converted into kT, that's a lot. Personally I like the idea of using temporary Warp Points to transport material from one solar system to the next.

Just had a little idea on changing something we've already got in SE4: Nebulae Destroyers. Instead of just blowing the neubula off to wherever they go, when you use a ND, you should be required to place the ship using it at the centre of the map, and when the ND is used, the nebula is collapsed, forming a new star surrounded by debries (asteroids) which you can then use to create planets.

Quote:
Atrocities said:Race has access to advanced weapons, components, ships, and facilities from game start, but has no access to what non Ancient Races have.

Eventually None Ancient Races will surpass the Ancient Race in many technologies thus making this trait of limited value.
I really like this idea, but I'd change it in a few subtle ways. Instead of making non-Ancient tech eventually become superior, Ancient tech would just cost WAY more to research. So the younger races would be able to quickly close the gap fairly easily and even surpass the Ancients for a while, but at the end, Ancient tech would still be superior.
Same thing with the ships. An Ancient race could build just as many ships as a younger race, if they could afford it. Ancient ships would of course cost WAY more to build than normal ships.
Done this way, you'd have a race that would be reasonably powerful at the start, but not overwhelmingly so, since they wouldn't be able to pump out enough ships to do that much damage. They'd be weak mid-game, as younger empires surpassed them in technology, and would only really come into their own in the late-game, where their super-technology would allow them to maintain a pretty good sized fleet, which of course would be vastly superior to anyone else's similar-sized fleet.
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