View Single Post
  #1678  
Old November 29th, 2004, 12:55 AM
AgentZero's Avatar

AgentZero AgentZero is offline
Captain
 
Join Date: Apr 2003
Location: Burnaby
Posts: 995
Thanks: 0
Thanked 3 Times in 2 Posts
AgentZero is on a distinguished road
Default Re: SE5, Tell Aaron what\'s on your Wish List

Quote:
Atrocities said:
Good idea's AgentZero.
Many thanks, my esteemed collegue. ;-)

Another thing I'd like to add is that we need better victory conditions, and even default victory conditons. At the moment if you forget to set VCs, your only option is the genocide or enslavement of the entire galaxy.

I think even a sort of campaign would be really cool as well. Nothing that would seriously constrain you like in many story-driven 4X games. Basically you're just given a series of missions that come along to slowly advance the story. The first mission would pop up as soon as you started a Campaign Game (we'd still have Free Play for those who couldn't be bothered), and subsequent missions would pop up at pseudo-random intervals. All I mean by pseudo-random is that each mission would pop up not less than X turns, but not more than Y after completing the Last one. So Mission 2 might come up 5-10 turns after M1, M3 might come along 15-20 turns later, and so forth. Not only would it make the stock game a bit more interesting, but it would make for all kinds of modding fun.
__________________
Suction feet are not to be trifled with!
Reply With Quote