Re: The Star Trek Mod - 1.9.0.2 Update Released
I have been play testing this latest Version for the better part of four hours now and I have to say that I am really happy with how it is working out. Despite the occational illegal design that creeps in and out occationally, the mod plays and feels good.
The new design creation files are working very well. There are some issues, but those are generally caused by ships less than 200kt in size and are very short lived.
Does any one want to beta test this Version for me?
I would like to put it through the ringer for a month before it is released.
At this point I guess the focus, aside from bugs, would be on spelling issues, descriptions, balance issues in resource useage, and balance in abilities for facilities.
Basically we are down to tweaking things.
I also would like input on the Warrior Trait. I would like to get it balanced out and useable as a viable trait to play.
If a player chooses the warrior trait I am thinking on making it 100% neo-standard. If a player chooses this trait they will gain additional ships, in this case neo standard ships.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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