View Single Post
  #528  
Old December 2nd, 2004, 10:49 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: The Star Trek Mod - 1.9.0.2 Update Released

I am nearing turn 100 in my current game as the Klingons, and have met both the Breen and the Son'a. Right now the Ferengi are in the lead followed close by the Son'a.

So far the game has been very much to the nature of Star Trek. The Breen were the first to declare war upon me, but have not attacked. The Son'a declared war then sent a fleet of ships through our shared WP and lost them to my mines.

The slower pace of the mod allows for some RPG type game play and that is nice. I am currently building K'Vort class destroyers as well as a wing of B'rel class firgates.

I have good disrupter technology and my ships are being trained to fight.

I am deploying standard, engine damaging, weapon damaging, and shield and armor damaging mines at my shared WP's. I am also now deploying medium satellites to attack mine sweepers.

I hope to have a wing or two of attack shuttles deployed to each WP as well.

Resources are a constant struggle, but that is the way it should be. Tech research is going slow, again that is the way it should be.

I have an idea for SE V though. When at war a race should get a bonus for research. This is how it is in the real world. When we are at war we spend more on researching new weapons and defenses. I think it would be a good addition to SE V.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote