Re: MP Game - Yarnspinners
Machaka: Turn 21
Spirits were high as the army marched into battle. There was the feeling that as long as the King was with them, the warriors were invincible. Karo even managed to put his worries about the high priests out of his mind as he once again left the King without an escort to fight the battle.
Cetewayo prepared for battle. He was anxious. He had to continue winning, increasing the size of the nation. Winning battles also won him adulation and heart felt approval from his soldiers. The soldiers' approval would spread to their friends and families and thus throughout the country. The high priests would have to learn that HE was the god in this equation and that they served him. It would not be an easy transition. The priests enjoyed the power they wielded. They would not give it up easily. Of course, he didn't want all of the priesthood to be out of power. Indeed, he would need most of the priesthood to convey his wishes to the populace. However, the high priests of each of the priestly orders would have to sacrifice a bit of power... hmmm... interesting word, "sacrifice".
The battle began. This battle promised to be more difficult than the Last. Instead of lightly armored footmen the enemy here was heavily armored infantry and even more heavily armored knights. There was another of the foolish priests who served no god. The archers fired great flights of arrows into the enemy infantry and scored quite a few hits. Meanwhile the knights engaged the Machakan hoplites. The battle grew quite bloody and some hoplites fell. Just as things began to look grim Cetewayo joined the battle. He began slicing into the knights' flank. After a great deal of butchery and blood the enemy turned and fled. The men were in a frenzy and chased the fleeing army down and slaughtered them to a man.
Cetewayo was happy. His plans were beginning to bear fruit. However, the army had suffered significant losses in this battle. Could he risk fighting another so soon?
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