Re: The Dominions 3: \"Wishlist\"
I agree that more individualized heroes would be fun, and that they shouldn't strengthen the supercombatant strategy.
I still love the "Heroes of Might and Magic III" mechanism of being allowed to choose between two randomly-selected heroic abilities whenever your hero levels up.
One way to increase the RPG aspect of heroes without strengthening the supercombatant strategy would be to invent more heroic abilities that help the troops under the hero's command.
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