I'll take C'tis.
Quote:
ckfnpku said:
- I would like to restrict all gemgenerating items to 10 of each kind and soulcontracts to 5 per player. Maybe Vampirelords too?
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I would prefer to either ban these outright or to have no limit. It is not only difficult to enforce, but with a numerical limit it might be a pain to keep track of how many clams you have, and to not forget and accidentally go over the limit.
Karan is horribly overplayed, and not even that great of a map (it’s in dire need of some nostarts, for one thing). How about Inland? Only problem with Inland is that there is very little water. Or maybe it's not a problem; there should be enough for one water nation. If not, I would also like to suggest Cradle; I've never played it but it looks pretty good.
VPs are fine, but I would prefer only 50% for victory.
Could we go with just 35 sites?
I vote for graphs on.
Edit:
I just realized I might not be what you consider a New(b). I have completed 4 MP games, but in 3 of them I died quickly and utterly. I currently have 2 ongoing games.