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CovertJaguar said:
I have numbers this time. A 10 research team corvette (310kt) costs 3035, 5790, 3675 to build. It costs 103, 196, 124 to maintain. A 7 research team small transport (300kt) costs 3425, 4150, 3825 to build, but it only costs 23, 37, 24 to maintain. I can maintain at least 28 research labs using transports for a similar cost of maintaining 10 research labs with a combat hull. This is why I use transport hulls for research vessels.
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Note that I have fixed a number of issues regarding hull sizes and maintenance values for 0.16.00...
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aiken said:
Both pirates and nomads need some serious support in intel area. Intel points from bridges are not enough to resist severe intel attack.
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Nomads have intelligence components that can be placed on ships and bases. Perhaps 10x counter intel projects for the pirates or something...
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Atrocities said:
A counter intel facility.
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There is no such thing. The Fate Shrine ability is largely useless. If it succeeds, all it does is shift the project to a target in a different system of your empire. If you only have a single planet in your empire, it effectively does nothing at all against planet-based projects...