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Old December 6th, 2004, 02:36 PM
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Default Re: Caelum and wind guide bug?

All nations start with a national spell. That is, they don't have to research one spell they normally should. These spells vary a lot in power, and some nations have more of them than others. As an example, Pythium starts with Communion Master and Communion Slave (and either Pythium or Ermor - Broken Empire with body ethereal), Jotunheim theme Niefelheim starts with the global enchancement Illwinter and Machaka with Seven Year Fever (Thaum. 1) and Blindness (Alt. 6).

List of starting spells has been made, but it isn't stickied anymore. You might want to try searching for it, but remember to put a '+' before *every* word.
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