OK, i've just read the Last 3 pages...
quote:
The way I currently envision the monsters is not a swarm, but few huge beasts that operate mostly alone.
This is what I had in mind for the monster in my previous thread. The only thing that worries me is intel - how do you prevent another player stealing a monster through crew insurrection - you could give the monster tech some outrageous intel facilities for counter intel, but could you then prevent them from using offensive intel?
Actually, you probably could, couldn't you, if you denied them the normal tech trees. You could also make special "monster intel":
"Sire, Giant Space Lobsters have stolen 40000 Organics from our storage facilities."