Quote:
Foom said:
The new fanatics are much more useful than the militia you used to get in special events, but I noticed that they also replace independent militia and Pythium's PD troops. Not sure if this makes a big difference balance wise, but it probably wasn't intended.
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And it also replaces one of Man's recruitable militia units, giving Man somewhat of a boost (since the resource cost is high) but
really boosting Pythium's PD pretty massively.
I'm guessing this is caused by the militia event having a hard-coded unit type/ID, so the only way to modify it was to change that specific unit type, with the ensuing ramifications to indies, Man, and Pythium.