Re: Space Monsters!!!
Cap Kwok - The Monsters are not neutrals. They leave their homesystem, but do not build new colonies. Diplomacy is rather simple as they just declare war on everyone. And yes, they do have a rather powerful racial tech with special hulls, weapons, components, etc.
Andrés - Currently I am using two pics from the Cephalopeia, one from the Dragon, one that Dogscoff sent me (giant worm), and another one that I made myself from a photo that I found on the web (giant jellyfish). I still need the race portrait, flag, drone, and maybe a new jellyfish. There is no space station either, but that isn't important as they are always cloaked anyways.
I'll look through the pics that you posted again and use one of them for the drone. For the portrait I'll probably use just a big question mark for now. There will be a step 2 in the monster project so better and additional pics can be added later. I remember that the manta pic was pretty nice and I'll use that for a new monster in the next iteration.
The Mod has been made for Gold and is incorporated into DevnullModGold. I have not made any changes to the system types, so the organic infestation is just pretty, but does nothing. Giving the monsters the ability to prevent stellar manipulation would make them totally undefeatable. I am not sure that I like this.
Depending on the weather, my household chores, and any Last minute problems that might show up, I am planning to post the Mod within in the next 48 hrs.
Rollo
edit: typo
[ 27 April 2002: Message edited by: Rollo ]
|