Quote:
Imperator Fyron said:
Quote:
brianeyci said:
And pop trading, why not lol.
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Because it is very gamey and annoying.
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Yes, a bit gamey. But hard to stop/control. I have a theory about setting up guidlines that can't be "monitored". So, if one said no pop-trading, and you found a planet that had pop of one empire on a planet of another, how could you said someone violated the pop-trading rule if you can't prove they didn't capture a planet and transfer pop?
I wish there were more controls for setting up a game

so that checking a box stopped it and not depending on players to.