Re: Colonization Minister secret revealed
Okay, here is my AI to date - as I say on the filename, it is flakey. I will delete this post in a week. You also need to go to the scenario/mod archive and download the map9a and install the patch for Giant planets. Create a directory Clays and unzip this file into it. Move the Clays empire file into the empires directory. Start game by load quadrant map9a. Select NO EVENTS. Select a 10 good planet high resources start. Select add only neutral AI empires low probability, so there is no hassle. Start and select no prompt for new colonies then turn full AI on and and just hit end turn. Clays spread like the plague! 114 colonies on turn 37! Unfortunately they go bankrupt.....
Edit - you also have to edit empire before you start game and select a shipset to use. I THINK you can do that. I am just using the Eee files renamed to Clays....
[This message has been edited by LCC (edited 12 July 2001).]
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