quote:
Originally posted by LCC:
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Now I am just about SURE that the AI does not suffer this handicap. It is a PENALTY laid on lazy players by Aaron to discourage use of the managers!!
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Maybe it's due to the low/medium/high difficulty Ratings (or whatever the term is: easy/normal/hard?) for AI? IIRC, the different difficulty Ratings are supposed to affect colonization rate (among other things). Maybe the ministers default to easy or normal instead of hard AI...