Re: Addendi
I haven't read all the Posts of this thread, but I have one major improvement in my mind:
The battles in dom 2 seem to go in real time, but they really go in turns. In my opinion this is somewhat bad choice, since it unbalances the fights.
For example a battle that seems to be a cakewalk, BUT.. the enemy troops gain the "first strike" (hit with all of its troops, while you hit 0 times). At its worst this can lead to a severe morale loss, which again causes all your troops to route. In terms of realism this isn't right, since both the defening and the attacking squads should have almost an equal amount of hits. So let's compare turn-based and real time battles:
Turn-based
- Unbalanced
- Unrealistic first strike
Real Time
+ More action = more fun
+ More realistic feel
+ The strategic element more visible
+ You don't have to wait for every single arrow to hit
- Harder to see the course of the battle
- Battle system somewhat challenging to carry out
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