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Old December 11th, 2004, 06:21 AM

Tuna Tuna is offline
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Default Re: An Inquiry into the Merits of Doom Horrors

Quote:
Boron said:
The biggest advantage of the doom horror is his high mobility combined with his great built in abilities.

Agree.

Quote:

Everything has advantages and disadvantages this makes dominions so great

Agree even more .

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From the non-unique Thugs imo the devil is the best because he only costs 30 blood , has a very good att/def + built in fly / FR . Only the -50% CR hurt + possible use of Flamebeaus/Herald lances against him.

Well, there I disagree. I prefer bane lords
Code:

Unit Name Sz HP Prt Mor MR Enc Str Att Def Pre Mv Ldr
Devil x1 3 35 8 30 17 2 14 18 16 12 3/12 25/25
Bane Lord x1 3 42 20 18 16 0 19 14 14 10 3/6 25/125


The key differences being lack of flying, higher price (10D vs 30Blood), but 2 full resistances (CR, PR vs FR, CS), better base equip (so non-full equip is a possibility) Encumberance (this is importnant if fighting stuff like skeletons or false horrors), Strenght (importnant vs high-prot units), and lack of 4 attack and 2 def.

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Many SCs have only 2 attacks / turn so they are really often easily immobilized by lots of false horrors / skeletons .

Long weapons and attack help immensely vs this, if you manage to repel a false horror, it dies. So, burning pearl and a long enouh weapon it is.

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There is just no "optimal" choice in dominions like cataphract bowmen / cataphract elephants in Rome TW e.g.
Agree.
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