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Suicide Junkie said:
1)Units can't use boarding parties.
The current ship-to-ship boarding parties would be fine though. Docking with an enemy ship in combat is pretty improbable, but getting to range 1 for short range pods makes sense with the same ingame mechanics.
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And this is a real shame too...I do believe that SEV will allow us to create units just like ships...?!?
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Suicide Junkie said:
2) Ships can't be cargo. Units can't carry cargo.
Instead, try reducing ground combat to 1 round, and adjust the balance towards hitpoints instead of damage on troops.
That way, many transports get to participate in the same ground combat, and a strategy of many small drops becomes practical.
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Are you sure ships can't be cargo...what about that highliner mod, that had big huge carrier ships, that carried combat ships around, that couldn't warp....???