Quote:
	
	
		| brianeyci said: Hrm.  Why can you build at 2400 minerals per turn,
 
 | 
	
 I didn't change that because it wasn't neccesary. It doesn't matter how much the space yards could build in a turn, only that you can build one ship per turn. And I accomplised that by making the ships really cheap.
	Quote:
	
	
		| and why do you get minerals per turn on your space yard. 
 | 
	
 You don't get any minerals from the space yards. You incoming resources are the same no matter how many planets you have. 
	Quote:
	
	
		| Wouldn't a more accurate modelling be getting 1 mineral per turn per planet, and ships costing one mineral or something (or a multiple of 20000 since you start out with 20000 resources). 
 Brian
 
 | 
	
 Wouldn't make any difference for the mod. You'd still get one ship per turn per space yard, and that's all I was concerned about.