quote:
Originally posted by Trachmyr:
I suggest altering colony modules so they are very expensive AND add the "Modified Maintainence" tag and set it to 300!
An interesting suggestion, but one problem with that is that if the game is on PBW then u cant slightly modify files and use them like u could in a single player game or even a normal PBEM game.
Some mods are supported on PBW, but i dont think there are any plans to support small modifications such as the one u have suggested.
So to achieve the same effect u could always set the starting resources very low combined with a single homeworld. So that players cannot immediately build large masses of colony ships. It would slow them down, at least for the first few turns.
PS - if its ok with u Puke id like to be in on this game once u set it up.