I've noticed the penalty for beating up on the AI only seems to apply in the system where the combat is occuring. At least it does to a greater degree there. The planets in the systems where no fighting is occuring don't seem to be so upset. Also the troops seem to be doing the trick, and that faster move back to indifferent is helping as well I'm sure. Most of the unhappy planets that I built troops on are already back to indiferent and the angry ones are just unhappy now. I did have one that got away from me and went to rioting. I should have a UPC Online in a few turns. If that doesn't calm them I'll just abandon it. It's only one little tiny planet.
