Re: Patch \'n mod
One bad thing about the 2.15 patched executable: it seems that running a second copy under Windows causes problems - the 2nd executable takes 100% of the CPU, making it _very_ unpleasant and almost unusable. (For instance, when you want to check something from the game while writing a message, it's almost mandatory to bring up a 2nd copy so you can look at the turn while writing.)
I expect this'll also cause problems for anyone attempting to host a game on the same machine they're playing on - ie, blitz games.
I didn't see this happening before I applied the patch, albeit maybe it's just my machine (Windows 98 SE), etc.
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