Re: New game idea: \"theocide\"
Well, it would probably be too easy to move this commander around then, if she has full slots and no limitations on magic. An Air or Astral empowerment would allow her to move around, and so the nation would only be defeated after the Last province has fallen (or by losing Dominion). I thought it would be pretty much the same problem with Pretenders as targets, and was why I considered proxies instead. On the other hand, having a death warrant on your Pretender could reduce the amount of early independent-bashing by your SC, which might not be a bad thing.
Checking whether the Oracle is alive or not (in the case of a mobile, then completely immobile Oracle) should not be too difficult; if I organise such a game, I will not play, and will merely check if the Oracle is still alive in the chosen province. Putting them in the HoF would be easier, but that would probably prevent anyone else from getting there, if everybody is using a SC prone to be in the HoF as well.
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