Re: Anyone try repair ships for the AI yet?
So far I've found that Attack Ships, Carriers, Boarding Ships, Kamakaze Ships, and attack bases will be included in attack fleets. Defense ships are only included in defense fleets, and if designed as a warship, Troop Transports will be included in attack fleets.
Since Boarding ships seem to work like Troop Transports in that the fleet strategy needs to be set for boarding as the primary movement choice, I've found that having an AI use the Boarding ship as an alternate design will allow some control over the AI building mixed ship designs. I've also found that by using the Boarding and Kamakaze ships as the support designs, they will be included in fleets, which has allowed me to get an AI to build two separate types of attack ships (one using attack ships, the other attack bases as an attack base is classified as a ship in the vehichle data file), a fleet tender (repair ship) using the Boarding ship, and a point defense ship using the Kamakaze ship. All of these ships are included in attack fleets, and with carefull balancing of the Construct_Vehicle file, some control over the fleet composition can be made.
|