Re: Anyone try repair ships for the AI yet?
On the bright side - at least we know there should be at least three attack ships to work with as (from what I understand) using boarding ships and Troop transports is exclusive as they both require the fleet strategy to be set appropriately, so by having AI build some cheep troops and ensuring that the troop ship has only one cargo, the troop ship can be used as a attack ship design.
Just a note on troops/planetary assaults - in my current game my Orks currently have SIX planets that they have captured and held long enough to build them up (there also in first place with 880K - captured planets making significant difference, with second place having 350K - I'm at a lowly 6th with 200K)
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