Re: OT: Narf has gone looney and wants to GM.(Edit
The reason for the switch is immediate access to healing (in the form of Cure Light Wounds), which the party was missing. The reason for a Druid over a Cleric is that Druids also have access to Detect Magic, which is another useful spell (especially early on) otherwise missing from the party's repetoir.
13 GP? Low starting cash, that. My Bard started out with 100 gp (which went to armor, a tent, water bottle, trail rations, tent, backpack, a hooded lantern, bottles of oil and lots of other stuff).
Also, enchantment and value of Jake's mystery magic anklet and Mouldy Book (he'll pay the 110 to hire the Identify spell (220 for two if his casting of Detect Magic finds anything on the book))?
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Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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