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Old July 11th, 2001, 04:09 AM

Trachmyr Trachmyr is offline
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Default Re: cloaking and mines

All the PD weapons (a static discharger) for monsters have built in minesweeping ability, not too high though. Basically mines will slow them down, not stop them. Actually, from what I've seen cloaking HURTS minesweeping, as you can't minesweep while cloaked and the AI dosen't turn off cloaks to sweep... instead the ships go boom.

I wanted mines to remain somewhat effective vs. the monsters, trust me... you'll need them. I finishing up some tests, and they're tough. HINT: They regenerate in combat, and I'm not just talking about their armor. One on One vs. the monsters is suicide... Also, their tentacles ignores shields, and when they mutate to produce acid secreation they ignore armor as well.

[This message has been edited by Trachmyr (edited 11 July 2001).]
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