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Ragnarok-X said:
back on topic: Fyron, rework the monsters 
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Are you basing this on one bungled game, or more extensive play-testing? Perhaps you would like to make more specific suggestions.
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Maybe you should consider giving nomads and/or pirates a special colonyship hull or colonymodule which is quite cost intensive, so they can ready a colonyship after a construction time of 5+ turns on a average homeworld...? Wouldnt be very theme-wise, though, but maybe more players would be willing to play those traits then...?
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Nah. That violates the entire purpose of them... They are more for RP style games, never meant for purely competetive play. If you want colony ships, play as a normal race instead.