Thread: Blood Spells
View Single Post
  #3  
Old December 24th, 2004, 05:02 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: Blood Spells

I haven't experimented much with blood battle magic, but there's also Leech and Hellbind Heart.

Incidentally, Zen's 'conceptual balance' mods alter some of the blood spells; IIRC, the Sabbath spells no longer require blood slaves, for instance, which makes Blood's equivalent of Communion much easier to achieve. In addition, the removal of Gift of Reason gives Hellbind Heart (blood) and Charm (nature) an advantage over Enslave Mind when used on commanders of interesting ability; the latter (now irreversibly due to lack of GoR) turns the victim into a normal unit sans equipment (lost even if GoR is allowed) and magic (formerly possible to re-roll via GoR).

Blood has a reputation as a ritual summoning/construction school, however, and there it's rather strong even if it's a bit lacking in massive area/massive damage spells that the elemental schools tend to have.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote