quote:
Originally posted by Quikngruvn:
I THINK that the game will choose a ship that has the highest-priority component broken on it, then repair that ship as much as it can.
I think that might be it. I should have mentioned that I knew it picked ships and repaired them one at a time, up to the repair capacity since I've done refits of a large group of ships. Over a period of a few turns a few ships would be repaired completely with the leftovers going into another ship. Ships would remain unrepaired until there was enough capacity to fix those components.
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"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"