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Iaen said:
I have some difficulty imagining what surface combat is going to be like, what with tactical combat being realtime 3d and all. If the surface combat from SE4 is used, you'll probably have to pause the tactical combat or otherwise things will get confusing. That means you'll just have conquered a planet in a matter of minutes.
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Well, I was thinking on the "ground" tactical mode, of course. I was thinking in something like Imperium Galactica 2, in which surface combats are similar to space combats. The defenders have special buildings in the colony (fortresses, bunkers, ...), and the attackers with gained space superiority can have access to orbital bombing or quirurgical strikes from the fleet fighters.