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Old December 28th, 2004, 10:55 PM
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Default Re: AI_Research question

Quote:
Alski said:
Hi anyone, does anybody know if there is a list of the odd codes or whatever there called that can be used in SE4g ?, for an example of what i mean, in the components file there can be thing like this:

Ability 1 Type := Shield Generation
Ability 1 Descr := Generates [%ShieldPointsGenerated]

i am mainley curious as to weather there are more "codes" like [%ShieldPointsGenerated] that could be used in the AI files, the problem i am trying to solve is to find something can could be used like this:

AI State := Not Connected
Tech Area Name := [%RACE] Ship Construction
Tech Area Level := 9999
Tech Area Min Percent := 100
{note that as far as i know [%RACE] proabely doesent work - i don't know)

the purpose being so that i can simpley append all the "AI_Research.txt" files for all the many AIs in the startrek mod that don't have "Not Connected" AI states with out rewrighting each one specificley.

Thanks for your time, and sorrey about the lentgh of this post
The Star Trek Mod AI-Research files already have ALL of the tech area files listed. They have been optimized for the AI and work well. However there is always room for improvement.
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