Thread: Babylon 5 Mod
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Old December 29th, 2004, 02:04 AM
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Default Re: Babylon 5 Mod

Quote:
Ragnarok-X said:
About AI tags: Since no work on AI has been done yet, all of them are available. I think about 10 tags need to be free for later use, weiter it be ship designing or planet queues (facilites).
Well, Last I checked there were quite a few tags in use.

I'll go with the 90's to avoid conflicts, and you can do a quick global search-replace to change them to whatever tag ID# you like.

90 = Light armor
91 = Midrange armor
92 = Heavy armor

For the advanced armors, its easier to just call for one component worth of SFD.
I doubt the AIs would be able to use the advanced armor addons effectively, and they may as well save the research points.
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