Re: Unstable Stygian Paths
There was a bug in the stygian paths prior to 2.10 that made it useless. I'm not sure if it has been much tested lately.
9.3 mil seems like a bug, but dying regardless of hit points is not strange. Everyone using the paths has a slight chance of being caught by the lord of the underworld. Hit points does not protect you from being kept in the underworld.
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