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Old December 31st, 2004, 04:36 AM
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Arralen Arralen is offline
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Default Re: has the AI been upgraded?

Set indies to 7.
Less will make the AI expand to early with lots of small armies. More will actually slow it down too much.

Mod the supply factor to 300% or more.
The AI can't handle supply problems - neither by pathfinding nor be making supply items.
Some of this problems stem from the third:

The Ais still does not build castles - you have to provide them on the map for them.
Without additional castles, there's a lack of supplies. Furthermore the AI has difficulties recruiting heavy units with only one castle.

Use maps with 12..17 provinces per starting nation.

Use difficult/very difficult research
The AI doesn't really know about rushing for crucial spells. With slow research, it's standard troops have a longer "time frame" where they are useful.


With this setup (w/o add. castles, though), I have a "normal" AI (Marignon) seen build up an army of 340 units, 24 of them Fire Snakes and Summor Lions, 6 commanders (4 spellcasters), only 50 or so light inf and the rest medium Marignon Inf and crossbowman.
And that must have been about half the troops it had available at around turn 35 ..
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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