Re: Babylon 5 Mod
For intel, why not use the intel sabotage instead of defense?
IE:
- Set project costs proportional to usefulness
- Remove counter intel
- Make intel sabotage relatively cheap
So the key is to actively disrupt your opponent's projects before they complete. On defense, you spam the enemy with sabotage attempts, hoping to prevent the launch of their projects against you. On offense, run a whole bunch of decoy projects to (hopefully) absorb the sabotages while you prepare your real one.
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Things you want:
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