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Old January 4th, 2005, 04:23 AM
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Default Re: SE5, Tell Aaron what\'s on your Wish List

Hi,
I'm new here. I was just wondering if ground combat was going to be a little bit more 'beefed' up. Now I don't know too much about the process of making games, so the answer to my question could be as simple as it takes too long to make or something like that.

From my point of view, the dropping of troops and battling it out with the enemy reminds me of 18-19th century warfare, where armies would line up and shoot at each other, hoping that their superior numbers and better equipment will win the day. That was when the soldiers had inaccurate musquets. Space Empires is set in the 25th century, and weapons are definately alot more sophisticated. So shouldn't the warfare be just a tiny bit more in depth.

So here's my idea: a (space tactical combat)-like map could be used; on the map, facilities could be cities with people living in them and troops can move from city to city to weapon platform or even patrol normal land areas; then depending on how complex ground combat would want to get, you could add some areas such as forest(light foliage, normal, dense vegetation) or mountains(can only be travelled by infantry), ice floes(only light weight units can traversed), volcanos, etc. This areas could be used for hiding off/def troops, the chance of guerilla warfare, etc.

That brings me to my final point: different units. There could be unit typess such as infantry, tank, arty, helos, and fighters they already have. Each type could have different levels and then depending on size, they can only carry weapons of certain weights, so that their chosen engine can still move them. Having a map, you can move around will actually give the weapon ranges some meaning to ground combat.

Basically, we're in the 21st century and our ground combat is not standing in a line and shooting(although I'm sure the Americans would like to do that with the insurgents in Iraq right now). So if anything, 25th century combat should be the same if not 'combat evolved'.
Comments would be appreciated.

Aris
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