Re: The Dominions 3: \"Wishlist\"
I would like a way to mark the map with various symbols that would serve as reminders. For example, in the early game I might mark an independent province with knights and crossbowmen with a red circle to indicate that it is relatively well protected. If my scout discovers an enemy capital, I might mark it with a black diamond. What the symbols mean would be left up to the player (and might even change during a game as needs change), so the symbols should be abstract enough not to have any strong prior associations (or at least none close to the game concepts). Also, the symbols would have to be visually distinct from the ones already in use (e.g., sun for heat, clover leaf for luck, etc.). Each province should have room for at least a few player-marked symbols.
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