Those kinds of games, are what remains to PC games. I'm talking about that typically require an average of 8 buttons or less to operate. I know more games on the PC use many many buttons, but if those buttons can be put into toggle menus - it's better as a console game.
For two common two examples, Starfury and DO would make better console games than PC games I feel. The loss of customizable options is great, but then again, that is why they are PC games
