 
			
				January 5th, 2005, 10:27 AM
			
			
			
		  
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					Join Date: Feb 2004 
					Location: within 200km of Ulm 
					
					
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				Three Simple Things
			 
             
			
		
		
		
		I wish for three simple things: - Simultaneous Victory Conditions: I want to play games which are won by either a number of provinces, victory points, domininon and research points. Probably not all at one time, but I imagine that having 2 or 3 such conditions simultaneously allows for much more diversity among the strategies employed by the players of a game.
 
- Victory Margins:I'd like to specify a margin for the victory condition, i.e. a player has won when he has more than a 200 dominion score and more than 30 points more than any other player. I do not like it if someone wins by just one point (dominion, provinces, research, etc.)
 
- Dominion Dependant Clerical Power:Spells like "falling frost" benefit from excess magical paths. Likewise, high-level priests are more powerful at banishing like their low-level fellows. I would like it if dominion would also affect the power of clerical spells (maybe just like having additional points in holy/unholy for the spell power. It should not affect the available spells, i.e. a 2-lvl priest in 10-dominino should still only be able to cast 2lvl spells (but at 10th level power).  
 
  
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
            
			
			
				
			
			
			
		 
		
	
	
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