
January 5th, 2005, 10:27 AM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
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Three Simple Things
I wish for three simple things: - Simultaneous Victory Conditions: I want to play games which are won by either a number of provinces, victory points, domininon and research points. Probably not all at one time, but I imagine that having 2 or 3 such conditions simultaneously allows for much more diversity among the strategies employed by the players of a game.
- Victory Margins:I'd like to specify a margin for the victory condition, i.e. a player has won when he has more than a 200 dominion score and more than 30 points more than any other player. I do not like it if someone wins by just one point (dominion, provinces, research, etc.)
- Dominion Dependant Clerical Power:Spells like "falling frost" benefit from excess magical paths. Likewise, high-level priests are more powerful at banishing like their low-level fellows. I would like it if dominion would also affect the power of clerical spells (maybe just like having additional points in holy/unholy for the spell power. It should not affect the available spells, i.e. a 2-lvl priest in 10-dominino should still only be able to cast 2lvl spells (but at 10th level power).
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